A blog about the road that led us to where we are. And where we are going.

Monday 25 July 2011

Duke Nukem Forever (2011)

dukenukemforever_xblaSo after 15 years of waiting, was it worth it. Erm… nope. It might have been if this game had been released ten years sooner. Unfortunately the game just betrayed the amount of time it had been sitting around on the drawing board not getting made. Don’t get me wrong,duke-nukem-forever-logo-wallpaper it was still Duke Nukem and it was still fun, the boss stages were truly a pain in the arse, the quips of Duke were highly amusing to listen to. But in terms of graphics and gameplay it felt like a game of a bygone gaming era. The game is a very generic and very linear shoot-em up with little in the way of storyline and certainly no decisions that could ultimately change the outcome of the game. The graphics are lacklustre and reminiscent of a first generation X-box game, certainly nothing to write home about. The character models were poor and lifeless as was any dialogue with them, perhaps even harkening back to Duke Nukem II a little in some cases. But the real question is, did I enjoy the game? You bet your ass I did. The nostalgia value was high and although this game is still bested by its predecessor I think there may be something for LAN gaming parties on the PC in future here. The final boss felt pretty epic as well, if a little too easy.

duke-nukem-forever-screenshot

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